Special Squad vs Zombies - Best Addictive Defense Unity 3D Game Project

  • Demo

Best Addictive Defense Unity 3D Game - Ready To Publish!!!

A strange toxin has entered the city and almost people in the city were transformed into the Zombies.

The Zombies are very ferocious and they can destroy everything that prevents them.
There is only one change to save the city, it is the Special Squad.
The Special Squad have elite and brave soldiers. Each soldier has different skill and strength, constitute a strong team can defeat everything.
So now, let's lead you Special Squad to kill the Zombies and save the city.
Besides, you also have the different skills to help you a lot of in defeating the Zombies.
It's great that you can using your gold, gem to upgrade your soldier, skill to get a most terrible power.

- 8 soldier with different skill and strength.
- 9 type of zombies with different ability (freeze unit, suicide bombers...)
- 3 skills you can using.
- Diversity upgrade systems (health, damage, range, critical...)
- There are many diversity quests to earn more gold and gem.
- Get your free ward every day. 
- Over 40 level. The difficulty of each level will be increased, requires you must have a great skill to complete.
- You will get gem and gold after complete each level, the reward will be increased after each level and you will get more reward if you complete the level with more star.
- With the library system, you view detail of zombie's information, this will help you have reasonable tactic to kill every zombie.

Gameplay video:


Link Android: 


Link AppStore:



  • Unity 5.3.3 or above
  • Support many platform: iOS, Android, OS X, Window.
  • This is a completed game designer, sound, effects, game-play, full map, full resource, full animation.
  • Easily customize: you can easily customize anything(Units, Enemies, Quests, Levels…) with Unity Editor and full document
  • Over 40 level were designed very good, you can easily create new level with Editor.
  • Get Free Reward: Player have to watch video to get reward (every 15 minutes).
  • Get Daily Reward: Player have to Share Facebook to get reward.
  • A lot of In-App Purchase: Player can buy Gem and Gold using IAP.
  • Smart Advertising: You can edit when and where ad will be shown. (Admob with Banner and Interstitial, UnityAds).
  • Diversity Quest Systems: each quest will never end. It will always increase after completed.
  • Local notification: When full energy, can get reward and after 2 days if player don’t login game.
  • Energy system: Player have to use 1 Energy to play each level. Energy will be refill in some minutes and the time to refill energy will increase after each level.
  • Anti-Cheat: Player cannot cheat or hack the game in anyway.
  • Player can buy Energy by using Gem or Invite Friend.
  • Game were designed perfect (feedback from player).
  • You should play the game to get the best experience.

The Customize is very easy. The instruction is both document (included in project) and video.

Concact us on the comment area for further support

Video Manual:



Customer Reviews
“Use Unity 5.3.3 not above”
On Unity 5.6+ many errors, bullets not working etc. Use Unity 5.3.3
“Great Game”
The game works very well and is also easy to edit
I had a problem and I had a great support of the author
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  • Many Errors On Unity 5.6.3Dec 20 2017 5:28 PM

    NullReferenceException: Object reference not set to an instance of an object UnitPanelController.AssignObject () (at Assets/Scripts/GameController/UIController/UnitPanel/UnitPanelController.cs:98) UnitPanelController.Awake () (at Assets/Scripts/GameController/UIController/UnitPanel/UnitPanelController.cs:57) UnityEngine.GameObject:SetActive(Boolean) UIControllerMenu:OnStart() (at Assets/Scripts/GameController/UIController/UIControllerMenu.cs:69) UIController:Start() (at Assets/Scripts/GameCDec 20 2017 5:29 PM

    You can't place widgets on a layer different than the UIPanel that manages them. If you want to move widgets to a different layer, parent them to a new panel instead. UnityEngine.Debug:LogWarning(Object, Object) UIWidget:CheckLayer() (at Assets/NGUI/Scripts/Internal/UIWidget.cs:1015) UIWidget:CreatePanel() (at Assets/NGUI/Scripts/Internal/UIWidget.cs:1000) UIWidget:OnUpdate() (at Assets/NGUI/Scripts/Internal/UIWidget.cs:1256) UITexture:OnUpdate() (at Assets/NGUI/Scripts/UI/UITexture.cs:302Dec 20 2017 5:39 PM

    Unity 5.3.3 or above 5.6 is not above?Dec 20 2017 6:02 PM

  • Hey sypec, Great app! but im getting error when trying to run it Here is error ''''Assets/Scripts/MasterController/AdController/UnityAdController.cs(68,28): error CS0246: The type or namespace name `ShowResult' could not be found. Are you missing an assembly reference?'''Nov 28 2017 5:52 PM

  • hi, can i use all the content to publish it? or what do i have to change?May 10 2017 1:23 PM

    normally you have to change all the graphics, but i'll allow you to publish without change anything.May 12 2017 1:00 AM

  • hey, the game looks amazing. But there is a bug. It crashes most of the time after a match. Can you fix that? I am really interested in buying it.May 3 2017 7:01 PM

    Bought the game. The game looks good. But your demo crashes. Can you please fix that and update it? Thanks :)May 8 2017 4:35 AM

  • Hello i have this compiller errors for iOS, Unity 5.3.3 http://take.ms/D5eaVApr 24 2017 6:05 AM

    Hi, Thanks for purchase our product! 1. Click on the first line of the error logs, it will take you to the line of the error, then change "GameMaster" to "Master". 2. Remember to enable UnityAdsApr 24 2017 6:08 AM

    Ads are enable, and now i get this error http://take.ms/W91ABApr 24 2017 6:16 AM

    Wait me in minutes, i'm gonna upload new source code version, it will fix this. I sent the new source code to GameGorillaz a few days ago to upload but they forgot to upload it. :)Apr 24 2017 6:20 AM

    Hi, i still can not upload the new source code myself, have to wait GameGorillaz to do it. but you can fix it, just change some line: Find class "PushNotificationController.cs" and find function "SetNotification()" and change that function to: void SetNotification(int id, int secondDelay, string title, string content, string soundName, string icon = "notificationsmallicon", string largeIcon = "notificationicon") { Debug.Log("Set Notification: " + id + " | " + secondDelay + " | "Apr 24 2017 7:04 AM

    void SetNotification(int id, int secondDelay, string title, string content, string soundName, string icon = "notificationsmallicon", string largeIcon = "notificationicon") { Debug.Log("Set Notification: " + id + " | " + secondDelay + " | " + title + " | " + content); #if UNITY_ANDROID AndroidNotificationBuilder builder = new AndroidNotificationBuilder(id, title, content, secondDelay); builder.SetSoundName(soundName); builder.SetIconName(icon); Apr 24 2017 7:05 AM

    look like i can not paste full code in here. But i just uploaded the class file "PushNotificationController.cs" here, please download this and replace the current. (Assets\Scripts\MasterController\PushNotificationController.cs) https://drive.google.com/file/d/0B_vZmfkGkWIzbkROanpiQmN2OGs/view?usp=sharingApr 24 2017 7:08 AM

  • You are right. App compiles an work fine until Unity 5.5.3 Few questions: how to translate the game? Apr 11 2017 8:49 PM

  • Found in bullets: "The collider did not create any collision shapes as they all failed verification". Maybe that explains why bullets does not workApr 11 2017 1:34 PM

    Collider system of unity 5.6 have some different with 5.3. I think you should use unity 5.3.3 for the best performent. Apr 11 2017 3:00 PM

  • Finally solved assets issues. However, bullets doesn't affect enemies. How to solve it? (Unity 5.6)Apr 11 2017 12:52 PM

  • Sorry for the wrong answer. I decided to start from scratch following your suggestions. Create project switched to Android. Same scenario:Advertisements needed to be upgraded. After that Facebook Unity seems to be not correctly referenced, but installing it warns it was installed twice. It seems is a problem with Unity 5.6 Apr 11 2017 12:39 PM

  • Hi there, I've trying to make the project work on Unity 5.6 I had to reinstall Unity Facebook and advertisement to make it through. However I still have few errors on Android Notification Manager. So far, is still unplayable (game works main menu, but game is display area and does not work). Any suggestions? ThanksApr 11 2017 11:26 AM

    Have you swichted to android platform of Unity Editor? Apr 11 2017 11:34 AM

    Error is happening in CancelNotification (scheduled is null). If I workaround the issue, the zombies are not hit by bullets...a help would be handy here. Apr 11 2017 11:41 AM

    Error is happening in CancelNotification (scheduled is null). If I workaround the issue, the zombies are not hit by bullets...a help would be handy here. Apr 11 2017 11:41 AM

    Android notification just works on android device. Just put a condition #if UNITY_EDITIR return; #endifApr 11 2017 11:45 AM

  • Hi, im interested but anti-Cheat is not really working, i have a iphone with jailbreak and i tested buying and i got tons of diamonds and money https://i.imgur.com/01axHL4.png Apr 4 2017 2:44 PM

    another questions, where i cant get the characters for reskin, there are manyApr 4 2017 2:46 PM

    Hi, anti-cheat toolkit we just build to android version, you can test with android version. About characters redskin, it's very easy and adding new character. You can watch the how to customize video to know about it or we can support you to know how to do it, it's very easy :)Apr 4 2017 3:07 PM

  • Hi, I bought this game but with Android it all works OK, but when Switch Platform iOS (Unity Personal 5.4.0f3) the Scene Play does not work. Can you tell me what is wrong ?? You can have for me a ready version for iOS ??Mar 24 2017 2:14 PM

    hi, is there any error in console log?Mar 24 2017 2:21 PM

    Yes, there are errors in the console log .. Now I'll send a couple of photos to your support eMail Thank youMar 24 2017 2:43 PM

    ok. my email is sypecgame (google mail)Mar 24 2017 2:44 PM

    Ok, I wrote to you about your eMailMar 24 2017 3:03 PM

    Ok, now the game works well with all iOS !! Great support of authorMar 24 2017 4:13 PM

  • may i have a chance to get screenshot of the unity ?Mar 14 2017 12:52 PM

    you mean the screenshot of project when opening by Unity? you can watch the manual video, the video will show how to reskin and customize on Unity: https://www.youtube.com/watch?v=Mc_Jh7meGvwMar 14 2017 1:02 PM

    yup, really good mate.Mar 14 2017 1:23 PM

    yup, really good mate.Mar 14 2017 1:23 PM

  • may i have a chance to get screenshot of the unity ?Mar 14 2017 12:52 PM

  • Hello I'm interested in the game, I want to know if the game has no problems to publish in google app store. Because I was looking in the store but I did not find it. The other question is if this app requires payment of licenses for Unity plugins or everything is included and ready to reskin and publish in the google app store. Thank you!Mar 14 2017 4:02 AM

    Hi, the game has no problem to publish in google play. because we sold the version on google play to a company and they dont want i put the link in the selling source code marketplace. You just reskin and publish in the google play, no need buy any licenses.Mar 14 2017 4:08 AM

  • Merhaba. Oyunda bi kaç bug var onlar? çözebilirsen almay? dü?ünüyorum. Elinde Türkçe yap?lm?? hali var m?? Demolarda Türk ismi gördü?üm için Türkçe soruyorum :)Mar 7 2017 8:15 AM

  • Hi, Before purchasing your game template I want to know if it's using any third party plugin (like NGUI for example) or it's only using the native Unity tools (Unity UI...)? And is it compatible with Unity 5.1 ? ThanksMar 4 2017 7:58 PM

    Hi, This project is using NGUI and it can run on Unity 5 and above. Mar 4 2017 10:18 PM

  • Hi there is this project ready to be translated? thanksMar 4 2017 4:44 PM

    Hi, Yes, sure. Mar 4 2017 5:00 PM

  • Hi. I have read on other app store about app and i want to ask if all bugs it was fixed and app it was updated here. Thank you!Mar 1 2017 7:55 PM

    Yes sure, crash bug and some bugs was fixed.Mar 2 2017 2:52 AM

    When i complete a level or when i lost and back to main menu, it show me Special Squad vs Zombies was been stopped and is quit. I have try on Samsung S7. Please look at that.Mar 2 2017 8:30 AM

    Thanks for your feedback, we will fix it soonMar 2 2017 11:49 AM

  • we have banner kod added. banners viewed only with mesajbox. but banners can not be clicked. only view. why?Oct 12 2016 9:35 PM

    I really don't understand you mean. Could you please give me more detail? Thank you!Oct 13 2016 1:56 AM

  • Can you present some examples of reskin of this project?Sep 20 2016 12:57 PM

    Hi, Thanks for your interest in our product! We showed the video how to reskin in "How to Modify the Project" This is link of the video: https://www.youtube.com/watch?v=Mc_Jh7meGvw Also the document included in the source code file.. Sep 20 2016 2:40 PM

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