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Unity

Unity 3D is a cross-platform game development engine crafted with a marvel and convenient UI that is suited both for starters and experts. For anyone who wants to create the games, Unity 3D should be of your absolute interest. Unity is an absolutely powerful tool that can assist you in building up a complete game project in 3D and 2D. You can use this intelligent and robust tool to make mobile games, PC games and games for gaming consoles like PlayStation, XBOX too. Game Gorillaz provides fun an

Topics in Forum: Unity

Discount Price Not Working
Hello. When I click on "Today's Deals", all assets there show up with discount. But when I click on some asset, original full price is displayed. How can I buy assets with discounts?

26 Views
2 Reply(s)

Re: I got the same
by Aldrick
Posted : 3 years 3 weeks ago

İ cant download Sprite
İ bought sprite pack on this site. but i cant download it.

185 Views
1 Reply(s)

Re: İ bought sprit
by Gurdal
Posted : 5 months 2 weeks ago

how much time normally it takes to get item approval
Hi, I have uploaded one item before 4 days in this portal. Its still in review status.Contacted several times to customer support,but no response. As I am new to this platform,just wanted to know how much time it takes to get item approval. Thanks

296 Views
1 Reply(s)

Re: Hi, I have u
by Jasmin
Posted : 7 months 1 day ago

What is future of unity developer
This is only be a test question for unity developer

275 Views
3 Reply(s)

Re: With a game eng
by Nitin
Posted : 8 months 1 week ago

Every time I turn of the mask of ‘viewport’ in a ‘ScrollView’ it gives me a ‘index out of range error’, though gets fixed when turned back on, but I w
IndexOutOfRangeException: Array index is out of range. UnityEditor.InspectorWindow.EditorHasLargeHeader (Int32 editorIndex) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1276) UnityEditor.InspectorWindow.DrawEditor (UnityEditor.Editor editor, Int32 editorIndex, Boolean rebuildOptimizedGUIBlock, System.Boolean& showImportedObjectBarNext, UnityEngine.Rect& importedObjectBarRect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Inspector/InspectorWind

1331 Views
1 Reply(s)

Re: IndexOutOfRange
by Kshitij
Posted : 1 year 10 months ago

WHEN TO USE TIME.DELTATIME AND WHAT IS THE REASONING OF MULTIPLYING BY TIME.DELTATIME ?
Can somebody explain to me a bit how Time.deltaTime works? I find people multiplying by Time.deltaTime for moving object positions objects. what would the difference be between these two snippets of code :  ________________________________________________________ transform.position = Vector3.Lerp(transform.position, target, smoothing * Time.deltaTime); ______________________________________________________ transform.position = Vector3.Lerp(transform.position, target, smoothing);

724 Views
2 Reply(s)

Re: Time.deltaTime
by Manish
Posted : 1 year 10 months ago

How to use Facebook sdk?
What is the purpose of using Facebook Key Hash? And how do I get one?

652 Views
2 Reply(s)

Re: Hi Swaraj, P
by Manu
Posted : 1 year 10 months ago

Locked On Missile
I am using 5.5.3 and I am trying to write a code for a homing missile, and I am using transform.lookat(), and moving it in Z Direction, is there any better way of doing it?

365 Views
2 Reply(s)

Re: Hi Kshitij, Ho
by Manu
Posted : 1 year 10 months ago

Canvas UIButton issue
Hi, I am not able to make my ui button interactable ,the color is not even changing and nothing is debugging on call?

164 Views
2 Reply(s)

Re: Check If The Ev
by Kshitij
Posted : 1 year 10 months ago

What is the best practice to use Scene Manager?
From The last few versions of unity, mono developer keeps warning me that Application.LoadLevel() is obsolete, and asks me to use ‘SceneManager’ instead! What is the best practice to use Scene Manager?

172 Views
2 Reply(s)

Re: Hi, Yes, Appl
by Manu
Posted : 1 year 10 months ago

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