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Unity

Unity 3D is a cross-platform game development engine crafted with a marvel and convenient UI that is suited both for starters and experts. For anyone who wants to create the games, Unity 3D should be of your absolute interest. Unity is an absolutely powerful tool that can assist you in building up a complete game project in 3D and 2D. You can use this intelligent and robust tool to make mobile games, PC games and games for gaming consoles like PlayStation, XBOX too. Game Gorillaz provides fun an

Topics in Forum: Unity

What is future of unity developer
This is only be a test question for unity developer

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3 Reply(s)

Re: With a game eng
by Nitin
Posted : 1 week 4 days ago

Every time I turn of the mask of ‘viewport’ in a ‘ScrollView’ it gives me a ‘index out of range error’, though gets fixed when turned back on, but I w
IndexOutOfRangeException: Array index is out of range. UnityEditor.InspectorWindow.EditorHasLargeHeader (Int32 editorIndex) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1276) UnityEditor.InspectorWindow.DrawEditor (UnityEditor.Editor editor, Int32 editorIndex, Boolean rebuildOptimizedGUIBlock, System.Boolean& showImportedObjectBarNext, UnityEngine.Rect& importedObjectBarRect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Inspector/InspectorWind

983 Views
1 Reply(s)

Re: IndexOutOfRange
by Kshitij
Posted : 1 year 2 months ago

WHEN TO USE TIME.DELTATIME AND WHAT IS THE REASONING OF MULTIPLYING BY TIME.DELTATIME ?
Can somebody explain to me a bit how Time.deltaTime works? I find people multiplying by Time.deltaTime for moving object positions objects. what would the difference be between these two snippets of code :  ________________________________________________________ transform.position = Vector3.Lerp(transform.position, target, smoothing * Time.deltaTime); ______________________________________________________ transform.position = Vector3.Lerp(transform.position, target, smoothing);

579 Views
2 Reply(s)

Re: Time.deltaTime
by Manish
Posted : 1 year 2 months ago

How to use Facebook sdk?
What is the purpose of using Facebook Key Hash? And how do I get one?

549 Views
2 Reply(s)

Re: Hi Swaraj, P
by Manu
Posted : 1 year 2 months ago

Locked On Missile
I am using 5.5.3 and I am trying to write a code for a homing missile, and I am using transform.lookat(), and moving it in Z Direction, is there any better way of doing it?

270 Views
2 Reply(s)

Re: Hi Kshitij, Ho
by Manu
Posted : 1 year 2 months ago

Canvas UIButton issue
Hi, I am not able to make my ui button interactable ,the color is not even changing and nothing is debugging on call?

110 Views
2 Reply(s)

Re: Check If The Ev
by Kshitij
Posted : 1 year 2 months ago

What is the best practice to use Scene Manager?
From The last few versions of unity, mono developer keeps warning me that Application.LoadLevel() is obsolete, and asks me to use ‘SceneManager’ instead! What is the best practice to use Scene Manager?

126 Views
2 Reply(s)

Re: Hi, Yes, Appl
by Manu
Posted : 1 year 2 months ago

How to create Unity 3D games?
How to create Unity 3D games?

107 Views
1 Reply(s)

Re: Whether you're
by Ross
Posted : 1 year 3 months ago

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