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Coin Dozer Casino Game

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  • Overview

    Have you ever found a coin dozer code? I think not!! Everyone who have it wants to hold it, because it´s a cashcow with the right reskin. I give you the opportunity to be a part in this casino niche.

    Coin dozer is a 3D arcade game equipped with in-app purchases andstrategically positioned ads in order to give the player the enjoyment they deserve while making the game publisher earn better.
    Coin dozer is a 3D game therefore it is suggested that a Unity developer handle the re-skinning.

    Ready for iOS and Android and running on smartphones and tablets.

    Features and Requirements
    • Chartboost
    • Revmob
    • AdMob
    • iOS
    • Android
    • Smartphones and Tablets
    • Stunning 3D graphics
    • Awesome sound effects that dynamically increase the game’s potential
    • Realistic physics for comprehensive gameplay that will surely grab the attention of players
    • Cool prizes and treasures
    How to Modify the Project

    Steps to re-skin the coin dozer game:

    1. Change the prefab content  and UI assets
    2. Changing the sounds and music.
    3. Changing the Ad IDS in IOS and Android.

    AssetsResources
    The folder above has the in game graphics, sounds, 3d model effects.

    Changing the prefab content and UI assets

    AssetsResources

    Prepare low-poly 3d models, with 512×512 maximum texture,
    Change the 3d models integrated in the prefabs of the game, make sure that classes are still connected to the newly re-skinned prefabs.

    Changing the sounds and music

    AssetsResourcesSounds
    The folder above has the sounds and music which can be changed easily.

    Changing the Ad network IDs

    The screenshots enclosed can help you in changing the ad ids easily.

    The folder named Ad IDs has two screenshots which can help you in changing the Ad IDs.

    Chartboost :

    Navigate to the editor’s chartboost option to add your iOS and android Ids.

    RevMob:

    open AdRevMob.cs and type in your ids at the line with the red font:
    private static readonly Dictionary REVMOB_APP_IDS = new Dictionary() {

    { “Android”, “YourAdID“},

    { “IOS”, “YourAdID }

    };

    Google Ads (admob):

    Navigate to AdGoogle.cs and replace the font in red with your ids

    #if UNITY_ANDROID

    string adUnitId = “YourAdID“;

    #elif UNITY_IPHONE

    string adUnitId = “YourAdID“;

    In-app purchases:

    Navigate to DozerAssets.cs

    replace the following strings to your desired string that is in your google play account or itunes connect for in-app purchases:

    • coin_1800
    • coin_1050
    • coin_450
    • coin_100

     

    Extra Information

    Building the game for Android:

    Step 1. Make sure your PC and unity has the proper android tools to build an APK (see : setting up an android developer environment in the unity documentation (http://docs.unity3d.com/Manual/android-GettingStarted.html)

    Step 2. Click player settings and fill up the publish settings requirements such as icons, bundle ids and versions (http://docs.unity3d.com/Manual/class-PlayerSettingsAndroid.html)

    Step 3. Create a keystore or use an existing keystore (http://docs.unity3d.com/Manual/class-PlayerSettingsAndroid.html)

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    • Hi i need to ask if possible to make payment system for pay in and payout to the players , possible to add bitcoin as payment systemAug 9 2017 3:44 PM

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